AnimataPlayback

This is a Processing library that can be used to render scenes created in animata (animata.kibu.hu. It responds to the same OSC messages as Animata does (and a couple of other ones into the bargain). See github for the latest version, or try the zip download from here.


Android – Processing

The primary goal of this project is to make it foolishly easy to create Android apps using the Processing API. Once you have Processing on your machine (and the Android developer tools), you can simply write a line of code, hit ‘Run’ (or Ctrl-R), and have your sketch show up in the emulator as a working Android app. Select ‘Present’ (or use Ctrl-Shift-R) to have it run on an Android device that you have plugged into your machine. That’s good stuff!


Processing.js

Processing.js is an open programming language for people who want to program images, animation, and interactions for the web without using Flash or Java applets. Processing.js uses Javascript to draw shapes and manipulate images on the HTML5 Canvas element. The code is light-weight, simple to learn and makes an ideal tool for visualizing data, creating user-interfaces and developing web-based games.


oscP5

oscP5 is an osc implementation for the programming environment processing. osc is the acronym for open sound control, a network protocol developed at cnmat, uc berkeley.
open sound control is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology and has been used in many application areas.


Mesh โ€“ A Processing Library

Mesh is a library for creating Voronoi, Delaunay and Convex Hull diagrams in Processing. After searching online for a Java package for creating Voronoi diagrams and failing to find anything simple enough to fit my needs I decided to make my own as simple as possible. I did find the wonderfully useful QuickHull3D package, which the algorithms for creating these diagrams are based on. These complete in O(n log n) time.


John Resig – Processing.js

The second portion of the project is the full 2d Processing API. This includes all sorts of different methods:

* Shapes drawing
* Canvas manipulation
* Pixel utilities
* Image drawing
* Math functions
* Keyboard and mouse access
* Objects (point, arrays, random number generators)
* Color manipulation
* Font selection and text drawing
* Buffers

This is a port of proce55ing into javascript using canvas.
Now if only somebody would do the same but into as3 ๐Ÿ™‚