PubNub: Blog Stackhack


PubNub: Blog Stackhack

With the emergence of HTML5, WebGL, and other browser-based 3D technologies, the way we think about browsers is quickly shifting. To me, making badass graphics in a browser is a rad prospect, but a hard one. Unless you have a pretty deep understanding of shaders, vertex buffers, matrix transformations and the like, it can be overwhelming just to approach it.

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