How To Use Yahoo! Maps in Flex
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FLEX{er} » Blog Archive » How To Use Yahoo! Maps in Flex
This article will explain how to integrate the Yahoo! Maps into your Flex application.

WebORB for .NET
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WebORB for .NET
WebORB enables seamless integration between .NET server applications and a variety of rich internet clients including Flex, Flash and JavaScript(AJAX)

DEGRAFA
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DEGRAFA
The focus behind the Declarative Graphics Framework (Degrafa) is to bring the graphics classes up a level to provide a common ground between developer and designer within Flex, and enable the graphics classes to become first class citizens within the Flex framework.

Too Rich For My Taste
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Too Rich For My Taste: The RIA Q&A
A rather skeptical view on RIA frameworks, certainly important reading for anyone making a decision on which package to use and if any at all.
AS 3 Rigging Classes
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Singularity AS 3 Rigging Classes
The AS 3 rigging classes are used for skelton rigging and skinning of 2D characters. The rigging class library is organized around the development of highly specific articulated rigs. The current focus is on humaniod bipedal characters. In a 3D animation package or game engine, a bone hierarchy would normally be represented as a tree structure. In this class library, bones and chains are organized in a structure that is easier to deconstruct and understand by OOP programmers. This structure has some performance advantages, particularly when propagating FK in a 2D rig.

The Flex Online Compiler
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The Flex Online Compiler
The Flex Online Compiler allows you to experience Flex 2 for yourself, without needing to download or install anything. Of course, you really should download Flex Builder 2 to truly get a feel for Flex, but until you do so, you may use The Flex Online Compiler to compile and run MXML and ActionScript code. Simply type your code below, and click the Try It! button. Start with code of your own, or use the select boxes below to select Flex code that you can tweak and modify as you see fit. Enjoy!